A Quote from Cyberpunk 2077
V, Regina
V: Used to be a media, didn't you?
Regina: Not hard to guess, but I'll give you a point for perceptiveness.
More quotes from Cyberpunk 2077
V: You do know that grenade's gonna pop one of these days, right? I avoided, but someone else...
Ozob: I know, I know. We will die someday. Least when I do, there'll be fireworks.
And the spirit of the Lord ame upon him, and he went down to Ashkelon and slew thirty men... plus Tucker Albrach.
Bullets don't distinguish between tough and weak.
V: Guess I meant, I dunno... a happier ending... for everyone involved.
Johnny: Here, for folks like us? Wrong city, wrong people.
Just when we thought Macroware was done putting out unfinished games, we get this piping hot plate of spaghetti code. Frankly, I don't even know where to start. From the "story mode" which feels like it was cobbled together from the half-baked ideas of six writers working in different time zones, to the non-intuitive tutorials, to the ridiculous lag that had me up making a fresh cup of coffee between each punch, and finally to the head-scratching localization foul-ups. (Honestly, the dialogues make no sense in any language. What the hell were they originally written in? Swiss?)